Shoots three homing, gravity ignoring bolts instead of kunai. Seriously. +0.5% rogue damage (+0.67% per point at max stealth), +13.33% rogue damage / +100% rogue damage / +133.33% rogue damage. (love the mod BTW), It's interesting to see a mod that heavily improves the Rouge class from the popular mod. +20 maximum stealth, mobile stealth regeneration accelerates while not attacking, stealth strikes have a 100% critical strike chance, stealth strikes only spend 50% of the player's max stealth, 6% increased rogue damage and rogue critical strike chance. For a better experience, please enable JavaScript in your browser before proceeding. Lifesteal effect from Bloodstained Glove and its upgrades don't have this limit, however. Additionally goes much further. This is because there's a leveling system that improves your stats as a certain class the more you use the weapons in it. Releases spear clones instead of lost souls and at a faster rate. 12 projectiles erupt from every explosion. Hopefully this helps lots of beginners to calamity now and in the future. Rogue proficiency boosts the class's damage and critical strike chance, while also uniquely boosting projectile speed. Releases homing spores as it travels, and grants the. There will be certain bosses that absolutely no one does with rogue unless they're doing a challenge run, for example. Imagine returning your modded terraria that was made 9 month before calamity update you'll notice that one of your thrower weapon Turn into a rogue weapon which thrower damage increase doesn't affect your rogue weapon So anyone make this mod a real thing That include Armor, Weapon, Accessory, ETC P.S I'm a very crappy Modder. Create an account to follow your favorite communities and start taking part in conversations. 1 / 2. The official subreddit for discussing the Calamity Mod for Terraria. Using a rogue weapon summons a copy of the projectile that falls from the sky. You should also visit the calamity wiki for more info on weapons, armor and other stuff. I've also included a copy of my client log for you. Rogue projectiles very occasionally summon moon sigils behind them. Your defense level is right in the middle compared to other classes, Less than Ranger, but Greater than Mage, and your Aggro is lowest of all the classes. Releases homing fungi spores around the player. It deals 60% damage of the projectile that spawned it. This makes the "Throwing/Rogue" Class very weak compared to the others classes in Terraria. Emits a large electric field that releases lightning into enemies within. If you ha. Releases several homing snails that release homing sparks. Spear clones similarly home onto enemies, and fade away over time. Releases a wave of homing souls on enemy hits. Like, what weapon to use once you defeated Skeletron and you're getting ready to fight the Wall of Flesh. Your potion options include the same Flasks that Melee uses, plus potions that reduce enemy defense, buff stealth regen, or make specific weapons better. Because of this, I wanted to try out the rogue class to get a new experience. You must log in or register to reply here. It's a class that rewards you for not moving and only attacking occasionally, in a mod where the bosses move 100+ MPH (literally) and spray large quantities of projectiles everywhere. This item will only be visible in searches to you, your friends, and admins. Splits into six copies and emits a larger, lingering explosion. I also use Luiafk unlimited combat buffs, Profaned Rage Potions, Holy Wrath Potions, Yharim's Stimulants, and the Draconic ElixirTerraria is an action-adventure sandbox platformer game developed by Re-Logic. Ignores gravity, moves through walls, and builds up crystal shards as it travels. Throws five at once with higher damage over time. This effect has a 3 second cooldown before it can be used again. Travels farther and strikes targets twice. +20 maximum stealth and 15% increased stealth regeneration. Crabulon, and Slime Gods concept art for a calamity mod related major project I am working on. i agree the weapons are super fun, but it's definitely not the class for me, hey so if ur reading this now, it is not updated to the newest calamity update. Increases stealth regeneration by 30% while standing and 20% while moving. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Additionally, the stealth charge can be monitored through the stealth Meter towards the upper left-hand side of the screen. Crystalline Scourge of the Desert or Mycoroot Enchanted Axe Lionfish Prismalline, Kelvin Catalyst or Spear of Destiny Brackish Flask or Duststorm in a Bottle Corpus Avertor, Cranium Smasher or Fallen Paladin's Hammer Radiant Star Stellar Contempt or Elemental Disk Shattered Sun Valediction Executioner's Blade Celestus Rogue projectiles leave behind nanoblades as they travel. Constantly rains bolts of astral energy down as it travels. do you have a list of damage changes for the weapons? Releases trails of homing wind slashes as it travels. The Rogue class is largely developed, with content spread throughout the game. Most rogue weapons have unique stealth strike effects, listed below. Stealth strikes have a 1 second cooldown. Terraria Calamity Rust and Dust 1.4.5 Best Rouge Class Loadouts and Setups! The official subreddit for discussing the Calamity Mod for Terraria. enchanted axe is one of the best weapons pre-hardmode. You will find yourself using weapons such as Consumable Throwing Weapons (like axes, grenades, spears), Javelins (Which are endless throwing weapons), Boomerangs (Returning weapons) and Bombs (Big bang, slow fire rate). i would say no to luiafk. id highly recommend farming for the spear of destiny as soon as you get into hardmode. many Rogue weapons will have unique and powerful effects, but these are hard to pull off sometimes. May be it should be nerfed in the next version. 1.4.4.3, still crashes with luiafk menus. Once you have your mods downloaded, go into your controls and add some hotkeys. Stealth is a rogue-exclusive stat that the player gains access to upon wearing almost any rogue-class armor set or respective helmet. Today I will showcase every rogue weapons present in the calamity mod of terraria!The idea was suggested by Ruste359 in the comments. The Bandit Npc gives you a massive variety of powerful Rogue items and weapons, so go to her whenever you kill a major boss for new items. One of them has the game, the other includes the music. 1.4.5 broke this mod. Stealth strikes have +10 armor peneration and heal for 1 HP. Most accessory effects that trigger on stealth strike hits (like sparks created from stealth strikes while wearing Electrician's Glove) can only be triggered a maximum of 5 times per stealth strike. Lower defense, lower damage and not to mention most rogue weapons had a melee variant. As your rogue stealth bar increases, your damage, velocity, and crit chance increases, and your Aggro decreases, giving you a much larger bonus with a full bar. corpus avertor is a must have, with its healing and great damage. [20:01:42] [1/ERROR] [Terraria]: System.MissingFieldException: Field not found: 'CalamityMod.CalPlayer.CalamityPlayer.stressMax'. I'm sorry this doesn't go further on into the playthrough, but my intention with this guide is solely to help those who are considering playing get started. 2. valediction is insane and will carry you for a while, executioners blade is 10/10 weapon and will carry you until celestus, "elemental disk is a disappointment" ur a disappointment, elemental disk is insane and carried me through providence. Stealth will be gained at a higher rate if the player stands still. its just a better combination than luiafk when it comes to unlimited potions. The is a Calamity Rogue Class Guide showing Builds and Loadouts at each stage of Calamity making your Rogue OP in Normal, Expert, Revengeance, and Death Mode!Rogue Guide Timestamps:0:32 - Pre-Boss2:51 - Pre-Perforators/Hive Mind4:11 - Pre-Skeletron5:49 - Pre-Slime God6:45 - Pre-Wall of Flesh (WoF)7:07 - Pre-Mechanical Bosses9:33 - Pre-Calamitas/Plantera10:51 - Pre-Golem11:44 - Pre-Lunar Events13:24 - Pre-Moon Lord15:14 - Pre-Providence16:38 - Pre-Polterghast18:01 - Pre-Devourer of Gods (DoG)19:12 - Pre-Yharon (Phase 1)20:28 - Pre-Yharon (Phase 2)21:40 - Pre-Supreme Calamitas (SCal)24:00 - Endgame / Boss RushTo see more about the Rogue Class in Calamity, check out my Terraria Calamity Death Mode Raiden the Rogue playthrough!I have been inspired to create Terraria content on YouTube and play Terraria again in 2020 inspired by PewDiePie Terraria live streams, ChippyGaming/ChippysCouch, HappyDays, and Leviathan. Releases a larger and longer-lasting explosion. Pierces indefinitely and releases eight smaller, homing ice stars on enemy hits. Glows orange and explodes into burning cinders on enemy hits. If you believe your item has been removed by mistake, please contact, This item is incompatible with tModLoader. Overall, Rogue is the perfect class to use if you want the full calamity experience on the first try. I have the most recent version. * Rogue weapons deal 50% less damage to npc in normal mode but x2 damage as stealth strike. Increases rogue damage every time the player critically strikes, stacking up to 150 times and a total of 15% increased rogue damage. The stealth bar is also really annoying to fill as its hard to not attack when bosses are constantly attacking you with insane damage projectiles (especially post ml), So far in calamity ive played through with rogue, mage and couple hpurs ago I just finished my summoner run. Hopefully this guide will help you out! 2. then you can make the Pwnhammer into the Pwnagehammer, a rogue weapon (note: there's also a melee variant, so check the . Rogue projectiles grant lifesteal on crits. Normally, cadance overrides lifeforce for balance reasons but the unlimited version that luiafk provides ignores this restriction, thus giving 20% more hp that it should. The official subreddit for discussing the Calamity Mod for Terraria. You have all your mods installed, and you're ready to rock. The best reforge for these weapons is Flawless. Reduces enemy aggression outside of the abyss. DaDuje910 2 yr. ago. Calamity is split into TWO different mods. Do you have any tips to improve my experience playing rogue? Like other classes, the player's current rogue proficiency level and the stats gained from it can be viewed by purchasing a Rogue Level Meter from the Goblin Tinkerer, and the proficiency gain rate will be boosted if it is equipped. It may have something to do with a weird interaction between this and Even More Modifiers. More specifically to the unlimited buffs because they have a weird interaction with certain calamity mod potions. Weapons are essential items used for combat against enemies, bosses, critters, and even other players during PvP games. Gains a larger damage and velocity boost after bouncing. Thanks for your mod. . Depending on the armor worn, the maximum Stealth value can vary between 50 and 130, though it is able to be boosted further through the use of accessories. Advertisement Coins. The STRONGEST Endgame Weapons in Calamity 1.5 brome 10.1K subscribers Subscribe 1.1K 61K views 1 year ago Hello everyone! Homes in after ricocheting, gaining 20% increased damage per ricochet. This is multiplied after defense so result is the same for projectiles that hit multiple times per shot vs projectiles that hit one time but with greater damage. It deals 80% damage of the projectile that spawned it. Show more Terraria 2011 Browse game Gaming. Thankfully, the Calamity mod is very well balanced, so it works most of the time. Causes three typhoons that deal half the weapons damage on enemy hits. Stealth strikes summon sparks on enemy hits. Wearing the Ruin Medallion, Dark God's Sheath, or Eclipse Mirror will cause stealth strikes to only require the player's stealth to be at least halfway full to perform, and to only consume half of the player's maximum stealth when performed. Probably won't ever update this again, but who knows! For a better experience, please enable JavaScript in your browser before proceeding. Calamity Mod Wiki is a FANDOM Games Community. Splits twice, resulting in four javelins. Stealth increases whenever the player is not using any items or weapons. What i've noticed so far is the non-functionality of the hook of discord's teleportation from WeaponOut, the crashes when opening any menu from Luiafk's, the bad interactions with even more modifiers, and it also seems to affect Intrinsics. So i am somewhat new to calamity and my english is not that good so can anyone explain to me how rogue works? As far as I am aware these are all the pre-hm bosses that will not be getting redesigns in the future. Boosts rogue and ranged damage and critical strike chance by 5%. in chronological order, this is what i used for revengeance: Prismalline, Kelvin Catalyst or Spear of Destiny, Corpus Avertor, Cranium Smasher or Fallen Paladin's Hammer. When I'm not lazy i'll do just that. If I disable your mod I can create and apply the intrinsic and it seems to stick while your mod is active, but creating it doesn't work while both are running.